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  1. #61
    QLD Cup Titan MonaroMan's Avatar
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    Quote Originally Posted by Capital_Shark
    GameCube was a joke mate, way behind the competition. BS selection of games, and really tripped and fell due to the lack of a DVD player. Only Nintendo diehards bothered with that thing.

    I coulda sworn PS2 and GameCube hit shelves before the xbox, but I could be wrong. Either way it was 2 horse race with GameCube stuck in the stables.
    OK, well, sorry for having my opinion.

  2. #62
    Junior Titan aspher's Avatar
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    http://www.joystiq.com/2007/02/15/on...rrible-secret/

    Heh, so scabby. I wonder why a lot of gamers think HN is rubbish...

  3. #63
    Junior Titan aspher's Avatar
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    Both from SMH:

    The James Bond film Casino Royale will be offered free to the first 20,000 buyers who register their PS3 online. Additionally the game Gran Turismo: HD will be available to all PS3 buyers as a free download from the PlayStation Network.

    In total 30 game titles will be available at launch, with a recommended retail price of $99.95 each.


    ----------------------------------------------

    Sony has defended claims that Australians would have to pay an unjustifiably high price for the PlayStation 3, and dismissed rumours that only 11,000 units would be shipped to our shores.

    The PS3's Australian retail price will be $999.95 when it is launched on March 23, while the same games console is sold in Japan for ?60,000 ($640) and the US for $US599 ($770).

    But Sony's managing director for Australia and New Zealand, Michael Ephraim, today defended the significant price differential. He noted that Australians would pay an almost identical price to those in Europe, where the machine is sold for ?599 ($1000).

    The higher price was justified, he said, because factors such as Australia's currency exchange rate and small population size when compared with the US led to a higher cost of doing business.

    "We have to realise that we live in a country with 22 million people, and the US supplies product to 300 million, which creates very different business dynamics," Ephraim said.

    Higher prices were not exclusive to the PS3, he added, as Australians also paid more than Americans for other products such as television sets and mobile phones.

    Nonetheless, Ephraim acknowledged that the local price premium would entice some to import the console from countries such as Japan, but he warned that such a plan would not be foolproof.

    While PS3 games were region free, Blu-ray movie discs were not, so films bought locally would not play in an overseas unit.

    "You can buy a Japanese machine, you can buy a game in Australia and play it on a Japanese machine, but you won't be able to play your movies," he said.

    In addition, a Japanese PS3 would be unable to access the Australian online PlayStation Store, which will provide downloads such as game demos and bonus content.

    Last week popular gaming blog Kotaku reported a rumour that only 11,000 PlayStation 3 units would be allocated for Australia.

    Ephraim dismissed the claim as a "complete and utter rumour", and insisted "We will ship far, far in excess of that number."

    He would not give a specific figure, but said the number of preorders alone had already exceeded 11,000.


    At least Sony has done one thing right - They've priced their games well...at least for now anyway.

  4. #64
    One Clubman Ryan's Avatar
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    Quote Originally Posted by aspher
    The James Bond film Casino Royale will be offered free to the first 20,000 buyers who register their PS3 online. Additionally the game Gran Turismo: HD will be available to all PS3 buyers as a free download from the PlayStation Network.
    :!: Didn't see that coming! Thats Cool
    Probably take a few days to download........ :bored:
    The girl from the ring watched a highlights reel of Greg Bird, she died 7 days later.....


  5. #65
    Junior Titan aspher's Avatar
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    Quote Originally Posted by Ryan
    :!: Didn't see that coming! Thats Cool
    Probably take a few days to download........ :bored:
    Yeah, they axed the release which is why it's available as a free download. I think it's just demo-like.

  6. #66
    One Clubman Ryan's Avatar
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    Quote Originally Posted by aspher
    Yeah, they axed the release which is why it's available as a free download. I think it's just demo-like.
    Even though it's free, I'd actually preffer to pay up and have my own copy..........
    The girl from the ring watched a highlights reel of Greg Bird, she died 7 days later.....


  7. #67
    Junior Titan aspher's Avatar
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    Quote Originally Posted by Ryan
    Even though it's free, I'd actually preffer to pay up and have my own copy..........
    I'm not much of a fan of this 'digital distribution' age either. I prefer to have physical copies of my games, music, movies et al.

    This game however is only available via download as far as I know. Here's what IGN has to say about it:

    The first glimpse of the series on PlayStation 3, Gran Turismo HD Concept is a series of downloadable samplers of Gran Turismo based on GT4 but running on an early version of the GT5 engine. As described by producer Kazunori Yamauchi, the first Concept is a first-look at the high definition graphics provided by the PlayStation 3. The second Concept download includes Polyphony's next generation driving engine.

    Upon downloading Gran Turismo HD Concept, PS3 users have access to the Eiger Nordwand course and can compete in Time Trial races to collect and unlock new cars. Upon unlocking the initial 10 cars, the player has access to 10 more "Tuned Cars," as well as access to a new driving mode called "Drift Trial", where the player's drifting technique is tested, rather than their lap time.

    The game was originally to include two special modes: classic mode was to be a micro-transaction version of GT4 running in high definition and with online play, and gamers would be able to play online with the cars they have downloaded (and paid for) through the PlayStation Store. Premium mode was to be a single player preview of Gran Turismo 5, featuring a full-fledged PS3 graphics engine and detailed tracks and car models. The concept was scrapped late in development so that creator Polyphony Digital could focus on Gran Turismo 5, with GT HD Concept being a series of sneak-peek demos instead of a full micro-transaction online game.


    So it's not a full game available in stores, it's more a demo to GT5 without actually being the demo if that makes any sense at all :P

  8. #68
    One Clubman Ryan's Avatar
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    Quote Originally Posted by aspher
    I'm not much of a fan of this 'digital distribution' age either. I prefer to have physical copies of my games, music, movies et al.

    This game however is only available via download as far as I know. Here's what IGN has to say about it:
    ...........
    So it's not a full game available in stores, it's more a demo to GT5 without actually being the demo if that makes any sense at all :P
    Pretty much like Pro-logue, except in downloadable stages.........
    I think I'll hold off on buying a PS3 until they release a full version GT5 hard copy.
    The girl from the ring watched a highlights reel of Greg Bird, she died 7 days later.....


  9. #69

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    It looks like a good machine.

    Its way too expensive for me though, Ill have to wait until the price drops.

  10. #70
    Titans Captain ~Wild Child~'s Avatar
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    At last week's Australian media launch of PlayStation 3, Screen Play sat down with Sony Computer Entertainment Australia's Managing Director Michael Ephraim to explore issues surrounding PS3's unprecedented price.


    As usual, Mr Ephraim supplied some eyebrow raising quotes: "Xbox is significantly dearer than PS3 for what it can do straight out of the box", why the price "becomes an insignificant factor", how PS3's innovation will open up a "bigger market" than Wii, and how his BMW's price tag is "completely obscene".


    The full interview transcript is below...


    $1000 is an unprecedented price for a games console. You famously described Wii as pricey, why is PS3 good value?

    I think anybody in the theatre today (last Thursday's launch) that saw the applications that PS3 has would have been impressed. For core gamers, we have some killer new IP with MotorStorm and Resistance. You heard what Ted Price had to say about delivering the online experience for core gamers. So let's assume we've ticked that box.

    There is no product on the market that offers this kind of a digital content device and a Blu-ray player at this price. We firmly believe that once demonstrated, the price becomes almost insignificant. A Blu-ray player currently is $1500 and above. Just on the Blu-ray alone, there's value. Research in America shows 75 per cent of the people that have bought PlayStation 3 intend to use it as a Blu-ray player. So that alone adds significant value to the device.

    And of course Blu-ray is not just for movie playback. As you know, games will come out on Blu-ray which allows the developers to create whatever they want with 50 Gigs (of storage).

    The other thing is, a digital hub in the home with such an intuitive operating system like the Cross Media Bar is just not available anywhere.

    Back to the Wii comment, we have to compare apples with apples. They do not have these kind of applications. We think PS3 is not a product to be compared with Wii, it is a completely different product. This is a digital hub, that is a games console.

    If you want to look at comparisons with our other competitors, to maximise Xbox 360, you need Media Centre, you need a PC. And now if you want to play high-definition movies (and we can argue which format is going to win) you have to spend another $249. Xbox is significantly dearer than PS3 for what it can do straight out of the box. Then you have Media Centre, HD-DVD drive, wireless adapter.

    People have to get to know this system, and they will realise that it delivers a much broader entertainment position than our competitors, and then the price becomes, to say cheap would be bold, an insignificant factor.

    Our task with retailers, with media, with whatever we do, is to get people to actually see the full suite of applications. When that happens, all the people I've talked to today say price is not even an issue.

    Remember also that PlayStation 2 seven years ago launched at $749. So when we look at the price difference and what you get, again you think its pretty good value. And you saw what we did with PS3 when the volumes did hit.


    But given that 99 per cent of PS3 buyers are going to have broadband, and therefore a PC, they already have a lot of the PS3's functionality already in their home (photo viewing, web browsing, digital music, downloads, etc). Isn't that a problem in regards to "value"?

    But you have to look at what is the experience. You might have something, but you're watching it on a 19-inch monitor in a room on a desk. What we're delivering is PC applications, like being able to download content like movies, pictures, music, you can play DVDs or Blu-ray (which on PC is currently very expensive), and we offer it in the lounge room with 7.1 channel surround sound. PlayStation 3 sits in the lounge room for the family to enjoy the entertainment from computers in the environment that entertainment should be enjoyed in.

    If they have a PC in the home, we think the PC will continue to be tasked to do the work applications and PlayStation 3 in the lounge room will be what they use for entertainment. We called it PlayStation because it's not a workstation.


    There are a lot of hardcore gamers out there, and these will be many prospective early adopters, who aren't interested in anything but playing games. These people are paying a premium for PlayStation 3 over your competitors. What can you say to them to justify the higher price?

    Our feeling is that it's an investment. Blu-ray will give them a gaming experience far beyond what they can get right now. There's a premium attached to that because it's 50 Gigs of information available.

    But we do need to look at that statement because core gamers I would think are into technology as well. Maybe it has not been a function that they thought was necessary, but once they see the simplicity of the other functionality, I'm sure gamers have digital content they want to utilise, and they will realise they can utilise this device in areas that they didn't think a videogame device could deliver on. Maybe we can change the mindset of gamers.

    Gamers are tech-savvy. As I said before, 75 per cent of those buying PS3, and they would have to be gamers, they know about Blu-ray. They want the best screen, they probably already have some sort of high-definition display, and the HD display J-curve is going through the roof right now in Australia. All I can say is that thing's change. We have to be the agents of change to first explain what it does.


    There are a lot of Australians who will look at the American and Japanese price of the PS3, do the currency conversion and think we're getting a bad deal. GST and freight can't account for the differences in price. What other factors make up the difference?

    If you look at any other products it's the same. I drive a BMW and I pay a price that is completely obscene - 80 per cent higher compared to the US. There are all kinds of issues here. Smaller population base, cost of doing business, tax, and so on.

    Also, for the history of Sony Computer Entertainment, we report to London. Compared to Europe and the UK, we're right in line. We can have an endless argument about who do you compare price with: US or Europe. If you compare to Europe, our price is spot on.

    So that is a factor, and there are other cost implications about running a business in Australia. We do not have the critical mass, and that applies to all kinds of products in all kinds of categories.

    It's a long-standing debate, but I can assure Australians that we have in the past formats brought the price down as quickly as we could.

    Consumers also need to understand that Sony has spent US$ billion on the development of the Cell chip, the R 'n D for PS3, and the logistics of bringing this product to market. A lot of analysts have commented that Sony is losing money on this device every time we sell one. So at least we can assure the punters in Australia that we're not 'ripping them off' if we're selling it at a loss. We're in line with UK and Europe, comparable products cost more in Australia, and we will do our best to bring the price down as soon as we can.


    Speaking of that, consumers are very smart. Many will wait for the price to fall. But if everyone does, that creates big problems for Sony. Your revenues will be hurt, it'll be harder to cost reduce from economies of scale, and third-party publishers will drop support. How can you stop this from happening?

    Sony is very good at bringing future technology into a box. We're wearing losses, but we're very good at consolidating technology in a box, going from three chips to one chip or whatever, which they did with PS2. They are hard at work now looking at the manufacturing benefits they can gain to bring the price down over time. We've proven that we can do that.


    But didn't that happen because PSone and PS2 had healthy initial sales? What if that doesn't happen this time - there's a lot of talk about stock sitting on the shelves overseas.

    But if you look at NPD just reported January sales, Wii was number one, PS3 and Xbox 360 were almost equal. There was stock constraints early in the piece, but as regards to stock sitting on shelves, you hear different stories from different people. I've got people in the US who say they can't find it. Obviously if we do not deliver the units that is in our business plan we're going to have issues, but we're very confident that over the next year or so, we will deliver the product and consumers will buy those units.

    We have been blessed by being first and innovative in PSone and PS2. We're now not first, but we think we're very innovative, so we have a job to do to ensure consumers buy the product to the levels that we are forecasting by demonstrating it and selling to different segments in the market. We think that we have more potential to do that than our competitors. Not knocking any of them, Wii is very innovative, but our innovation will open up a bigger market. High-definition screens are going to grow exponentially in this country, and Blu-ray movies, based on the support that it has, will be a winning format. That alone will create new sales for PS3 that as the (pretty much) pure gaming consoles that were PSone and PS2 didn't have. The stars are lining up.


    How many units are you going to have available at launch? The numbers thrown around this week (11,000) were not very high...

    We will surpass that number by far. We've gone through every launch with this issue and I'm almost over this "day 1 quantity" problem because we're talking Day 1 and then we're talking another 10 years.


    Well, can you tell me how many units you expect to sell this year?

    We're still in the process of doing our budgets, but I have been vocal in the past about what we will sell. I don't have a number yet to discuss but I'm more than willing to talk about it early to mid March when I get my budgets firmed up.

    But the 11,000 unit rumour, I will personally guarantee you that we will exceed that dramatically. That is just a completely incorrect rumour. Our pre-sales, and I'm not going to tell you that number today, exceeds that number already.

    Our retailers all know the quantities that they are getting and 95 per cent of our retailers are saying "We're going to go for it and push the hell out of this thing 'cause you've given us the stock. I'm very comfortable having been through three launches that there will be PS3's out there in ample quantity, but we don't know how big the demand is.

    There's a lot of demand for this product. Blu-ray player, HD device, how much sales does that add? But we are committed to keep bringing a consistent flow of stock to the market. I am just as confident, if not more confident, about Day 1 and the first few months than I was with any other format we have launched. I don't think its going to be an issue. Eleven is way low.


    Unfortunately there wasn't sufficient time at last week's event to pose many of the Screen Play reader questions, but Mr Ephraim has agreed to find more time in the next week or two prior to the PS3's March 23 Australian release.

    Screen Play will cover your issues like the negativity surrounding Sony, the lack of HD cables and remote in the PS3 box, PS3's online experience, developer support, backward compatibility, the availability of a cheaper PS3 model, Sixaxis rumble support and the fate of PSP.


    Posted by Jason Hill
    February 26, 2007 8:08 AM

  11. #71
    Titans Captain ~Wild Child~'s Avatar
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    PAY TO PLAY

    At last week's Australian media launch of PlayStation 3, Screen Play sat down with Sony Computer Entertainment Australia's Managing Director Michael Ephraim to explore issues surrounding PS3's unprecedented price.


    As usual, Mr Ephraim supplied some eyebrow raising quotes: "Xbox is significantly dearer than PS3 for what it can do straight out of the box", why the price "becomes an insignificant factor", how PS3's innovation will open up a "bigger market" than Wii, and how his BMW's price tag is "completely obscene".


    The full interview transcript is below...


    $1000 is an unprecedented price for a games console. You famously described Wii as pricey, why is PS3 good value?

    I think anybody in the theatre today (last Thursday's launch) that saw the applications that PS3 has would have been impressed. For core gamers, we have some killer new IP with MotorStorm and Resistance. You heard what Ted Price had to say about delivering the online experience for core gamers. So let's assume we've ticked that box.

    There is no product on the market that offers this kind of a digital content device and a Blu-ray player at this price. We firmly believe that once demonstrated, the price becomes almost insignificant. A Blu-ray player currently is $1500 and above. Just on the Blu-ray alone, there's value. Research in America shows 75 per cent of the people that have bought PlayStation 3 intend to use it as a Blu-ray player. So that alone adds significant value to the device.

    And of course Blu-ray is not just for movie playback. As you know, games will come out on Blu-ray which allows the developers to create whatever they want with 50 Gigs (of storage).

    The other thing is, a digital hub in the home with such an intuitive operating system like the Cross Media Bar is just not available anywhere.

    Back to the Wii comment, we have to compare apples with apples. They do not have these kind of applications. We think PS3 is not a product to be compared with Wii, it is a completely different product. This is a digital hub, that is a games console.

    If you want to look at comparisons with our other competitors, to maximise Xbox 360, you need Media Centre, you need a PC. And now if you want to play high-definition movies (and we can argue which format is going to win) you have to spend another $249. Xbox is significantly dearer than PS3 for what it can do straight out of the box. Then you have Media Centre, HD-DVD drive, wireless adapter.

    People have to get to know this system, and they will realise that it delivers a much broader entertainment position than our competitors, and then the price becomes, to say cheap would be bold, an insignificant factor.

    Our task with retailers, with media, with whatever we do, is to get people to actually see the full suite of applications. When that happens, all the people I've talked to today say price is not even an issue.

    Remember also that PlayStation 2 seven years ago launched at $749. So when we look at the price difference and what you get, again you think its pretty good value. And you saw what we did with PS3 when the volumes did hit.


    But given that 99 per cent of PS3 buyers are going to have broadband, and therefore a PC, they already have a lot of the PS3's functionality already in their home (photo viewing, web browsing, digital music, downloads, etc). Isn't that a problem in regards to "value"?

    But you have to look at what is the experience. You might have something, but you're watching it on a 19-inch monitor in a room on a desk. What we're delivering is PC applications, like being able to download content like movies, pictures, music, you can play DVDs or Blu-ray (which on PC is currently very expensive), and we offer it in the lounge room with 7.1 channel surround sound. PlayStation 3 sits in the lounge room for the family to enjoy the entertainment from computers in the environment that entertainment should be enjoyed in.

    If they have a PC in the home, we think the PC will continue to be tasked to do the work applications and PlayStation 3 in the lounge room will be what they use for entertainment. We called it PlayStation because it's not a workstation.


    There are a lot of hardcore gamers out there, and these will be many prospective early adopters, who aren't interested in anything but playing games. These people are paying a premium for PlayStation 3 over your competitors. What can you say to them to justify the higher price?

    Our feeling is that it's an investment. Blu-ray will give them a gaming experience far beyond what they can get right now. There's a premium attached to that because it's 50 Gigs of information available.

    But we do need to look at that statement because core gamers I would think are into technology as well. Maybe it has not been a function that they thought was necessary, but once they see the simplicity of the other functionality, I'm sure gamers have digital content they want to utilise, and they will realise they can utilise this device in areas that they didn't think a videogame device could deliver on. Maybe we can change the mindset of gamers.

    Gamers are tech-savvy. As I said before, 75 per cent of those buying PS3, and they would have to be gamers, they know about Blu-ray. They want the best screen, they probably already have some sort of high-definition display, and the HD display J-curve is going through the roof right now in Australia. All I can say is that thing's change. We have to be the agents of change to first explain what it does.


    There are a lot of Australians who will look at the American and Japanese price of the PS3, do the currency conversion and think we're getting a bad deal. GST and freight can't account for the differences in price. What other factors make up the difference?

    If you look at any other products it's the same. I drive a BMW and I pay a price that is completely obscene - 80 per cent higher compared to the US. There are all kinds of issues here. Smaller population base, cost of doing business, tax, and so on.

    Also, for the history of Sony Computer Entertainment, we report to London. Compared to Europe and the UK, we're right in line. We can have an endless argument about who do you compare price with: US or Europe. If you compare to Europe, our price is spot on.

    So that is a factor, and there are other cost implications about running a business in Australia. We do not have the critical mass, and that applies to all kinds of products in all kinds of categories.

    It's a long-standing debate, but I can assure Australians that we have in the past formats brought the price down as quickly as we could.

    Consumers also need to understand that Sony has spent US$ billion on the development of the Cell chip, the R 'n D for PS3, and the logistics of bringing this product to market. A lot of analysts have commented that Sony is losing money on this device every time we sell one. So at least we can assure the punters in Australia that we're not 'ripping them off' if we're selling it at a loss. We're in line with UK and Europe, comparable products cost more in Australia, and we will do our best to bring the price down as soon as we can.


    Speaking of that, consumers are very smart. Many will wait for the price to fall. But if everyone does, that creates big problems for Sony. Your revenues will be hurt, it'll be harder to cost reduce from economies of scale, and third-party publishers will drop support. How can you stop this from happening?

    Sony is very good at bringing future technology into a box. We're wearing losses, but we're very good at consolidating technology in a box, going from three chips to one chip or whatever, which they did with PS2. They are hard at work now looking at the manufacturing benefits they can gain to bring the price down over time. We've proven that we can do that.


    But didn't that happen because PSone and PS2 had healthy initial sales? What if that doesn't happen this time - there's a lot of talk about stock sitting on the shelves overseas.

    But if you look at NPD just reported January sales, Wii was number one, PS3 and Xbox 360 were almost equal. There was stock constraints early in the piece, but as regards to stock sitting on shelves, you hear different stories from different people. I've got people in the US who say they can't find it. Obviously if we do not deliver the units that is in our business plan we're going to have issues, but we're very confident that over the next year or so, we will deliver the product and consumers will buy those units.

    We have been blessed by being first and innovative in PSone and PS2. We're now not first, but we think we're very innovative, so we have a job to do to ensure consumers buy the product to the levels that we are forecasting by demonstrating it and selling to different segments in the market. We think that we have more potential to do that than our competitors. Not knocking any of them, Wii is very innovative, but our innovation will open up a bigger market. High-definition screens are going to grow exponentially in this country, and Blu-ray movies, based on the support that it has, will be a winning format. That alone will create new sales for PS3 that as the (pretty much) pure gaming consoles that were PSone and PS2 didn't have. The stars are lining up.


    How many units are you going to have available at launch? The numbers thrown around this week (11,000) were not very high...

    We will surpass that number by far. We've gone through every launch with this issue and I'm almost over this "day 1 quantity" problem because we're talking Day 1 and then we're talking another 10 years.


    Well, can you tell me how many units you expect to sell this year?

    We're still in the process of doing our budgets, but I have been vocal in the past about what we will sell. I don't have a number yet to discuss but I'm more than willing to talk about it early to mid March when I get my budgets firmed up.

    But the 11,000 unit rumour, I will personally guarantee you that we will exceed that dramatically. That is just a completely incorrect rumour. Our pre-sales, and I'm not going to tell you that number today, exceeds that number already.

    Our retailers all know the quantities that they are getting and 95 per cent of our retailers are saying "We're going to go for it and push the hell out of this thing 'cause you've given us the stock. I'm very comfortable having been through three launches that there will be PS3's out there in ample quantity, but we don't know how big the demand is.

    There's a lot of demand for this product. Blu-ray player, HD device, how much sales does that add? But we are committed to keep bringing a consistent flow of stock to the market. I am just as confident, if not more confident, about Day 1 and the first few months than I was with any other format we have launched. I don't think its going to be an issue. Eleven is way low.


    Unfortunately there wasn't sufficient time at last week's event to pose many of the Screen Play reader questions, but Mr Ephraim has agreed to find more time in the next week or two prior to the PS3's March 23 Australian release.

    Screen Play will cover your issues like the negativity surrounding Sony, the lack of HD cables and remote in the PS3 box, PS3's online experience, developer support, backward compatibility, the availability of a cheaper PS3 model, Sixaxis rumble support and the fate of PSP.


    Posted by Jason Hill
    February 26, 2007 8:08 AM

    gs.theage.com.au/screenplay/archives/005195.html

  12. #72
    Junior Titan aspher's Avatar
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    Quote Originally Posted by GameSpot AU
    When news first broke late last week of PlayStation 3 units in Australia and Europe being less backwards-compatible than US and Japanese models, many speculated that the move was all about cutting costs on Sony's next-generation console. Sony Computer Entertainment Australia managing director Michael Ephraim has now confirmed that to GameSpot AU, saying that software emulation of PS2 games was the cheaper option for Sony on the PS3.

    The Australian and European model of the PlayStation 3, which is set for launch on March 23, 2007, will use different hardware specifications from the models already released in Japan on November 11, 2006, and in the US on November 17. Backwards compatibility is one of the key differences, with the new PS3s compatible with only a "limited range" of PS2 titles and a "broad range" of original PlayStation games. Ephraim said the main reason behind the different compatibilities is that Australian/European PS3s will not ship with the Emotion Engine chip installed. The Emotion Engine is the name Sony coined for the PS2's CPU. While the list of backwards-compatible PS1/PS2 games will be limited on launch, Sony will be providing regular updates to expand that list, Ephraim said.

    "Clearly cost is one of the [reasons]. If software is cheaper than the cost of the chip, then why not do that?," Ephraim said. "We will be working on delivering backwards-compatibility through software emulation. The software emulation list will grow, and there?s a web site people can check to see what games are backwards-compatible. It will be a progressive emulation."

    Ephraim played down the importance of backwards-compatibility on the PS3, saying that the new console has plenty more to offer prospective buyers.

    "People will be able to play quite a few [PS1 and PS2] games. PS1 games are not a problem. I think PS2 backwards-compatibility is important, but when you look at what PS3?s doing with new games, digital content and so on, that specific functionality may not be as important as previously felt. But then again, that is something the consumer has to decide on. We are intending to deliver backwards-compatibility--just through different means," he said.

    Ephraim said the full list of backwards-compatible games that will be ready for the PS3's Australian and European launches was still being confirmed. Sony's web site will feature a full list that goes live on March 23.
    So wait, he thinks it perfectly fine to offer PAL gamers a worse system than the US at an inflated price?

    This guy is silly.

  13. #73
    Titan First Grade Squad BrisbaneBroncosRule's Avatar
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    woohoo the PS3 is awesome

    I LOVE MICHEL

  14. #74
    Junior Titan aspher's Avatar
    Join Date
    Sep 2006
    Posts
    358

    Default

    Any more impressions?

    What do you like?
    Don't like?
    Tried all the features yet? How are they?

  15. #75
    Junior Titan
    Join Date
    Mar 2007
    Posts
    8

    Default

    the gaystation is terrible it looks like a ps2 with a hat

    its a glorified blu ray player wait for a few months and the blu rays will drop in price and the games are so expensive. and not alot of depth

    a wii for me


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